Demonstration applet
This is a demonstration version of the program for Cubic checkers, which can be downloaded from these www pages.
Unlike the full version, this applet allows only game of two players on the same computer and game via WWW server. States of games cannot be saved. This applet can also be used for replaying of sample games.
NEW This demo allows a visitor to play against the computer. This feature is a part of the paid version.
System requirements: Java 2 version 1.3 or higher
The applet is signed by Milan Kolka. He used a digital certificate issued by qualificated certificated authority QCA Postsignum.
![]() | New game of two players on this computer. |
![]() | White playes in this computer, black plays via WWW server. |
![]() | White playes via WWW server, black plays in this computer. |
![]() | Game againts the computer. A human plays as white, the computer as black. |
![]() | Sample games. |
![]() | Starts replaying of sample games. |
![]() | Stops replaying of a sample game. |
![]() | Complete one step of a sample game. |
Instructions for using this applet are bellow it.
- Opening a new game
- A new game is created if you press some button that creates new game.
- Completing of a move
- Press mouse button over the cube you want to move with. Drag the mouse to the target field and release the button.
How to create new game over via server
- First, both players must agree on who is playing as white and who is playing as black and who creates the game.
- The white player presses button
, the black player presses button
. - Players agrre on a password. The game creater (usually the white player) writes the password into field "Password" and presses button "Create new game".
- The applet connects the server and obtains a game number. The game creater tells his opponent the number. The opponent writes this number into field "Game number".
- Both players press button "Connect". The connection is established.
- The white player starts the game.










